bild |
fun Container.bild(x: Number = 0, y: Number = 0, bitmap: Bitmap, anchorX: Double = 0.0, anchorY: Double = anchorX, hitShape: VectorPath? = null, scale: Double = 1.0, smoothing: Boolean = true, callback: Bild.() -> Unit = {}): Bild suspend fun Container.bild(x: Number = 0, y: Number = 0, bitmap: String, anchorX: Double = 0.0, anchorY: Double = anchorX, hitShape: VectorPath? = null, scale: Double = 1.0, smoothing: Boolean = true, callback: Bild.() -> Unit = {}): Bild |