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fun Container.gerade(x: Number = 0.0, y: Number = 0.0, toX: Number = 0.0, toY: Number = 0.0, fillColor: RGBA = Colors.GREEN, thickness: Number = 10, callback: Gerade.() -> Unit = {}): Gerade |
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fun Container.kreis(x: Number = 100.0, y: Number = 100.0, radius: Number = 10.0, fillColor: RGBA = Colors.GREEN, strokeColor: RGBA = Colors.RED, strokeThickness: Number = 0.0, callback: Kreis.() -> Unit = {}): Kreis |
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fun Container.rechteck(x: Number = 0.0, y: Number = 0.0, height: Number = 100.0, width: Number = 100.0, fillColor: RGBA = Colors.GREEN, strokeColor: RGBA = Colors.RED, strokeThickness: Number = 0.0, callback: Rechteck.() -> Unit = {}): Rechteck |