libEmi / me.emig.libEmi / EngineConfig / <init>

<init>

EngineConfig(title: String = "EngineEmi", width: Number = 512, height: Number = 512, bgcolor: RGBA = Colors.WHITE, quality: Quality = GameWindow.Quality.PERFORMANCE, icon: Bitmap? = null, iconPath: String? = null, iconDrawable: SizedDrawable? = null, imageFormats: ImageFormat = ImageFormats(PNG), clearEachFrame: Boolean = true, targetFps: Double = 0.0, scaleAnchor: Anchor = Anchor.MIDDLE_CENTER, scaleMode: ScaleMode = ScaleMode.SHOW_ALL, clipBorders: Boolean = true, fullscreen: Boolean = false, debug: Boolean = false, args: Array<String> = arrayOf(), gameWindow: GameWindow? = null, timeProvider: TimeProvider = TimeProvider, injector: AsyncInjector = AsyncInjector())